Gaming

Konami gaming segment quarterly revenue at US$ 65M

Tuesday 06 de August 2024 / 12:00

⏱ 2 min read

(Macau).- Konami Group Corp reported revenue of just under JPY9.70 billion (US$64.6 million) in its gaming and systems division – including casino equipment – for the three months to June 30. The result was down 3.0 percent from a year earlier, according to an announcement published on Thursday.

Konami gaming segment quarterly revenue at US$ 65M

The gaming segment recorded a profit of almost JPY1.28 billion in the first quarter of its financial year, a 35.2-percent decline from the prior-year period.

The gaming and systems division of the Japanese entertainment conglomerate’s business includes the supply of casino slot machines and casino floor-management systems.

In the casino gaming segment, Konami Group operates outside Japan via Konami Australia Pty Ltd and U.S.-based Konami Gaming Inc.

Konami Group said on Thursday that the North American and Australian gaming markets “remained robust”, with “new placement opportunities”.

The company reported “increased sales” of products in its slot cabinet Dimension series during the reporting period.

In terms of cabinets supplied for revenue-sharing activities, the company said it “continued to expand placement” of the Dimension 49J cabinet, with a 49-inch J-curved monitor, and the Dimension 75C, with a 75-inch curved monitor.

In terms of gaming content, the “Unwooly Riches” series was installed in casino floors in the North American market, “and got off to a great start”.

The “Bull Rush” series “maintained high performance, recording top-class performance in New South Wales, the largest casino market in Australia,” added the company.

Konami Group said that its casino management system, Synkros, went into operation at “multiple large-scale casino facilities” in the United States.

“The demand has normalised in the three months ended June 30, 2024, compared to the corresponding period last year when there was an increase in sales due to the recovery of the Asian market from Covid-19,” said the gaming supplier.

Looking ahead, Konami Group said that as its competitors continue to introduce new products, “creating an environment that requires higher product appeal”. Konami said it would enhance its “brand value” by developing “new game titles and system features”.

The company said it would “further expand” its line-up of Dimension cabinets available in the market, while expanding sales of the group’s existing games, and developing new titles from its “high-performing popular game series”.

Konami Group is also involved in the Japan-focused pachinko games segment, as well as digital entertainment – including video games and mobile games – and sports. Group-wide revenue for the three months to June 30 rose 24.0 percent year-on-year, to nearly JPY90.04 billion.

Profit for Konami Group in the period stood at JPY19.16 billion, up 43.3 percent from the prior-year period.

Categoría:Gaming

Tags: Konami,

País: Macao

Región: Asia

Event

AffPapa Conference Madrid 2026

18 de May 2026

Evoplay Highlights Innovation and Global Growth at AffPapa Madrid 2026

(Madrid, SoloAzar Exclusive).- Zhanna Tarakanova, PR Team Lead at Evoplay, shares insights on the company’s sponsorship of AffPapa Conference Madrid 2026, key industry trends, and upcoming expansion plans.

Friday 05 Jun 2026 / 12:00

GSH Online Media CEO Reflects on AffPapa Madrid 2026

(Madrid, SoloAzar Exclusive).- At AffPapa Conference Madrid 2026, Viorel Stan, CEO of GSH Online Media, discussed the growing influence of AI across the affiliate sector, the evolution of sports betting acquisition strategies, and how the company is positioning itself for long-term growth through technology, product development, and new B2B solutions.

Thursday 04 Jun 2026 / 12:00

"Industry Referees for a Day" Boosts Networking at AffPapa Madrid 2026

(Madrid, SoloAzar Exclusive).- At the AffPapa Conference Madrid 2026, held May 18–20 in Spain, SoloAzar once again embraced interactive formats that brought together executives, operators, affiliates, and suppliers from the online gaming industry. This year, the media outlet introduced “Industry Referees for a Day”—a social media video series inspired by soccer and refereeing. Sector leaders were invited to use red, yellow, and green cards to highlight practices that either benefit or harm the iGaming ecosystem, while also sparking fresh networking opportunities among attendees.

Wednesday 03 Jun 2026 / 12:00

SUSCRIBIRSE

Para suscribirse a nuestro newsletter, complete sus datos

Reciba todo el contenido más reciente en su correo electrónico varias veces al mes.